generating algorithm造句
例句與造句
- A property - based integrated line - generating algorithm
基于直線特性的直線生成集成算法 - Line generating algorithm based on the mode of parallel filling
基于并行填充模式的直線生成算法 - A new smoothed contour lines generating algorithm for quadrilateral meshes
光滑的等值線生成算法 - ( 2 ) a fast direct point - by - point generating algorithm for b spline curve
B樣條曲線的快速生成算法研究。 - This paper presents a fast direct point - by - point generating algorithm for b spline curve . this algorithm need not matrix
該曲線是于1962年b能ier提出的一種以逼近為基礎(chǔ)的曲線,通過berstein多項(xiàng)式而得到 - It's difficult to find generating algorithm in a sentence. 用generating algorithm造句挺難的
- It should be of great significance if improvement on 2 - d algorithms and 3 - d clipping and line - generating algorithms become reality
如果能在現(xiàn)有算法的基礎(chǔ)上,實(shí)現(xiàn)對(duì)若干算法的改進(jìn)以及進(jìn)行三維裁剪和三維直線生成算法的研究無疑具有重大的現(xiàn)實(shí)意義。 - As the foundation of computer - aided geometric design ( cagd ) , it is important to improve the way of the generating algorithms for curve and surfaces
系統(tǒng)地討論了曲線曲面的逐點(diǎn)生成算法,介紹了直線的一般生成算法及該算法的推廣算法,并對(duì)其進(jìn)行了改進(jìn)。 - 4 ) research the effects of tolerance to the assembly sequence and path planning ; improve the assembly sequence and path generating algorithms
4 )研究了產(chǎn)品公差信息對(duì)裝配順序、裝配路徑規(guī)劃的影響,并改進(jìn)了產(chǎn)品裝配順序生成與產(chǎn)品零部件的裝配路徑生成算法。 - At last , a 3 - d line - generating algorithm which makes full use of the projections on the 2 - d plane and the symmetry , direction and continuity of the line is presented
最后利用三維直線在二維平面上的投影以及直線的對(duì)稱性、方向性、連續(xù)性,把二維直線生成算法拓展到三維直線,實(shí)現(xiàn)了三維空間的直線生成。 - As far as parametric curves and surfaces are concerned , we discuss the point - by - point generating algorithms for parametric polynomial curves , parametric rational curves and parametric polynomial surfaces
對(duì)于參數(shù)曲線曲面,介紹了參數(shù)多項(xiàng)式曲線,有理參數(shù)曲線和參數(shù)多項(xiàng)式曲面的逐點(diǎn)生成算法,這些算法能廣泛地應(yīng)用于實(shí)際。 - Talking about the random number generators , we discussed the details of the generating algorithm of the middle - square method , the linear congruential method , the chaos - mapping method , ansi x9 . 17 , dsa , and the intel generator
在隨機(jī)數(shù)的生成方面,本文討論了常用的隨機(jī)數(shù)發(fā)生器,包括平方取中法,線性同余法,混沌映射法,以及ansix9 . 17 , dsa ,和intel的隨機(jī)序列發(fā)生器。 - Based on paper [ 1 ] and [ 2 ] , this paper gives two generating algorithms to calculate and output the special conjunctive normal forms and special disjunctive forms of given propositional formulas automatically and formally
摘要在文[ 1 ]和文[ 2 ]的基礎(chǔ)上,給出了命題邏輯中任一命題公式的主析取范式和主合取范式的自動(dòng)生成算法,并實(shí)現(xiàn)了多個(gè)命題公式主范式的同時(shí)形式化輸出。 - Based on analyzing the characters of equal value curve , thispaper discussed how to trace for an equal value curve and its generating algorithm . later , we applied it in environment impact simulation which gave support to decision making for environment engineering
結(jié)合等值線的特性深入討論了等值線追蹤原理和生成算法,并將其應(yīng)用到環(huán)境影響仿真評(píng)價(jià)中,為環(huán)境工程的決策提供支持。 - Paper [ 76 ] provides a integer algorithm for rasterizing free curves , we need change the curve form to implicit function form , then use curve ' s positive - negative property to draw , but we ca n ' t use this algorithm when curve ' s degree is higher than 3 and this algorithm ca n ' t avoid using multiplication ; paper [ 77 ] provides a new generating algorithm , this algorithm can draw bezier very well , but for b - spline curve , we need use convert them into bernstein base form . because this process spends a lot of time , this algorithm has not a good speed and effect for rendering rational b - spline curve
現(xiàn)在經(jīng)常采用的算法也是基于幾何的算法(即線式生成算法)和基于像素的算法(點(diǎn)式生成算法) ;文獻(xiàn)78 ]提供了一種有理參數(shù)曲線的快速逐點(diǎn)生成算法,該算法對(duì)有理b吮ier曲線的繪制,能起到很好的作用,但是對(duì)于有理b樣條曲線,必須先通過多項(xiàng)式的代數(shù)基與bemstein基間的變換矩陣,把原式用bemstein基表示,這一過程由于計(jì)算量大,降低了曲線生成的速度和效率 - ( 6 ) the real time dynamic lod model - generating algorithm of triangle net is studied . on the bases of existed algorithms , the functions of boundary points processing and form - keeping on boundary are added , and the relation between eyes - model distance and the resolution of simplified model is established
通過在己有算法基礎(chǔ)上添加邊界點(diǎn)的處理和邊界保形,并將模型視距與簡(jiǎn)化模型分辨率相關(guān)聯(lián),可生成連續(xù)的lod模型,為真實(shí)感模型反求提供了方便的lod模型生成工具。
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